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Sword of Mana The following report compares gadgets using the SERCount Rating (base on the result count from the search engine). |
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POPULAR HAT - 2006-02-13 11:33:00 | © Copyright 2004 - www.hat.net () | sitemap | top |
The graphics on Sword of Mana are visually striking! Very colorful and vividly smooth make it feel like a nice Super Nintendo game. However, a problem with the graphics is that we're sometimes faced with slow down, and sometimes even graphical glitches. So while visually stunning, this part of the graphics can sometimes get annoying.
Gameplay wise, this game is pretty fun overall. Several different weapons to choose from that make the experience even better. It isn't much different from Secret of Mana really. The battle engine is the same real time based. What stands out is the different sort of attacks you can pull off. A slash, jab or bash, and so it's pretty fun. The problem with it however is that you have a three combo attack that is sometimes hard to pull off. Even expert players will sometimes find this hard at times. You've got enemies that even when the attack connects they take no damage. A lot of the time the enemies will actually dodge your attacks. After a while this becomes a little annoying.
The other part about the gameplay, you control one of two characters out to stop the Dark Lord from destroying those in tune with the power of Mana. As a member of the Mana tribe and a warrior you must stop the Dark Lord. You can control one of the two characters at a time. You can switch between the two from time to time and the game incorporates the AI for the character you're not using. The problem with this is that unlike Secret of Mana you're AI characters do much stupider things. Many a time the character being controlled by AI will cast spells like crazy or get themselves killed somehow. They fight senseless and its a hassle to get them to move on in an area. For what it's worth though you can use them to take a lot of the damage for you, and you can adjust their actions that they do much like in Secret of Mana.
From time to time your weapons will level up, but battling is actually different from Secret of Mana in some ways. While weapons level up just fine, Secret of Mana had a power gauge at the bottom that when it said 100% you struck the enemy for maximum damage. In this that gauge is gone. Now you attack and kill enemies to fill up the guage at the bottom to increase the amount of damage done. With this battling doesn't go quite as slowly as in Secret of Mana did at times.
As far as music goes it's pretty bland at times. Some points there are memorable tunes but a lot of the time they're a little bland. The sound effects aren't anything special either since they don't sound in character with the action at times.
For what it's worth Sword of Mana is actually a pretty good game. Visually striking and quite fun with a nice storyline, "Sword of Mana" is a pretty good game. The graphics are a few steps above "Secret of Mana" but the gameplay isn't quite as good. Still, I'd recomend this game to any RPGer.