adventure |
GADGET HAT
|
||||||||||||||||||||||||||||||
|
World of Warcraft The following report compares gadgets using the SERCount Rating (base on the result count from the search engine). |
||||||||||||||||||||||||||||||
|
POPULAR HAT - 2006-02-13 11:36:00 | © Copyright 2004 - www.hat.net () | sitemap | top |
As I see it, Blizzard has three advantages over other companies who have made MMORPGs. First, the WarCraft universe has already been established through prior games, so bringing it into full multiplayer shouldn't be as difficult as creating a game out of whole cloth. Second, Blizzard has Battlenet, which has to be worth something in the way of gaining experience with large networks like the kind they'll need for WoW. Third, there are now several existing MMORPGs to look at and learn from before they try to make their own.
Now that there are a dozen or so MMORPGs available, it should be easy to spot the pros and cons of each. For example, EverQuest offers a very large world brimming over with content, but half the classes are broken, and there is no convenient way to get around. Each game has both good and bad points, and hopefully, Blizzard will pay enough attention to see what makes the games good or bad. If they do, they should achieve the same level of blissful entertainment their past offerings have yielded. I'm betting they will pull it off....but I'm also betting they'll push back the release a few more times.