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Neverwinter Nights Shadow of Undrentide Expansion The following report compares gadgets using the SERCount Rating (base on the result count from the search engine). |
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POPULAR HAT - 2006-02-13 11:40:00 | © Copyright 2004 - www.hat.net () | sitemap | top |
Shadows of Undrentide (SoU) is *not* a continuation to the OC, but rather is a parallel storyline, taking place at roughly the same time. Completely new characters, completely new setting, completely different storyline (although, roughly the same premise).
This expansion pack does not have some of the same flaws as the OC. The game is more balanced, with no teleports in combat situations and limited teleports overall. The puzzles are harder, and the rewards for completing quests are not unbalancing either. Further, SoU adds a few new abilities and character classes, as well as new creatures, that would have been welcome in the OC. This is more along the lines of what the OC *should* have been.
SoU is shorter than the OC, and for some that's disappointing. It's also a lot harder and takes more time to wade through, which makes it equal out to about the same amount of investment in time. It takes a good little while to work through the puzzles and side quests, which add positively to the game.
One negative -- the game's ending is very anticlimatic. Once you finish the final battle, you are led to a cut scene with a vague ending that is resonant of the "...to be continued..." cliche at the end of a bad movie. In spite of a great game and a wonderful final encounter, the player gets a disappointing epilogue, resulting in "Bummer, what a letdown" instead of "Wow, that was great!"
In spite of the ending, I still max the rating for this expansion pack. Had the OC been more on the difficulty level as SoU, the OC would have been great. SoU takes a good game, builds on it and makes it better.