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Crimson Skies The following report compares gadgets using the SERCount Rating (base on the result count from the search engine). |
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POPULAR HAT - 2006-02-13 11:39:00 | © Copyright 2004 - www.hat.net () | sitemap | top |
However, I was greatly annoyed to learn that, even though I had selected the 'full' install option, the game wouldn't play without the CD being inserted in the computer! This may just be an annoyance on a desktop, but my laptop has a separate, external CD-ROM drive (since this doubles the weight of my laptop, it doesn't get carried around very often). So my dreams of aerial dogfighting on the road were shot down in flames! I carried Crimson Skies home and put it on my desktop computer instead. With 32MB of video RAM, all choppiness disappeared, graphics were stunning and the sound was great. I looked forward to sitting down and learning the game. However, since it still required the CD to run, I decided to make a backup copy of the CD (just in case it got dropped on my hardwood floor or something). Guess what? The CD won't copy, either. Apparently, Atari screwed with the file system to prevent CD copying! Again, this isn't a big problem with desktops, just treat the CD gently and it'll last for years. But with most all notebook CD-ROM drives, the CD has to be physically pried on and off of the spindle, greatly increasing chances of fingerprints, scratches and general destruction. As it's currently set up, the game will only play until the first time the CD gets a scratch in it. By then, it'll probably be impossible to even locate another copy.
Why would Atari do these things to laptops owners? Why take a great game that actually plays well on any reasonably modern laptop and then deliberately make it hard to carry around? Well, Crimson Skies has a multi-player mode and would be great for LAN parties, so maybe these measures were designed to prevent people from buying one copy and then sharing it with ten friends. I realize that illegal file sharing is a serious problem. But I don't want to share the program, I just want it to run off the hard drive. I don't want to illegally copy the CD. I just want a backup copy in case the master copy gets damaged. Maybe these measures are necessary in today's world. However, it's still kind of ironic that the makers of a great game about Air Piracy in an Alternate Universe are so concerned about software piracy that they deliberately make their own product unusable in the real world.
Would I recommend the game? Definitely! But I really wish that Atari wouldn't let their paranoia get in the way of legitimate users trying to run their software.