sci-fi |
GADGET HAT
|
||||||||||||||||||||||||||||||
|
Chrome The following report compares gadgets using the SERCount Rating (base on the result count from the search engine). |
||||||||||||||||||||||||||||||
|
POPULAR HAT - 2006-02-13 11:39:00 | © Copyright 2004 - www.hat.net () | sitemap | top |
I looked for such an experience in Chrome, and not surprisingly I didn't get it. Don't get me wrong; Chrome has some very good traits. It renders some amazingly realistic tall grass and bushes. Take it from me, if you're a nature lover, then Chrome might be your game. It even includes some cool butterflies that flutter so realistically that you'll want to swat them! However, as we all know, great graphics alone won't cut it.
I guess my biggest beef with Chrome is the gameplay. You do a LOT of exploring in this game, and end up wondering the huge levels looking for your objective. You've got a map, but it isn't always clear where you're supposed to go because the objective might be on a different floor of a building. The goals are marked by red rectangles that are often not very conspicuous, and you can easily miss them. Even worse, you need to "hack" computers by pressing the use key, and clicking your mouse on grey rectangles to match up hidden symbols. Such a task is fun when you know what to do, but the skimpy manual doesn't explain how to hack the computers! Worst of all, the drivable vehicles are steered using the strafe keys which is awkward as you might imagine. Why not allow the player to steer the vehicles using the mouse? The vehicles could have been ten times as fun if only the developers had implemented such controls.
Chrome is a decent shooter, but sadly its imperfections really drag it down. My guess is that the developer tried to be innovative without adequately thinking through the best way to implement those new features. I say let's return to the great shooters like Quake II and Unreal. Give me games like those with graphics like Chrome's, and you'll finally be getting it right!