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Master of Orion 2 Battle At Antares The following report compares gadgets using the SERCount Rating (base on the result count from the search engine). |
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POPULAR HAT - 2006-02-13 11:39:00 | © Copyright 2004 - www.hat.net () | sitemap | top |
What is the greatest feature of this game is re-playability and customization. You have (if I recall) ten races to begin with, all with different inate abilities, e.g. research, ship combat, ground combat, omniscience, trade, diplomacy, etc., and if that is not enough, you can make a custom race.
Besides the different races' abilities, there is the aspect of ship design, perhaps my favorite. You can come with an infinite number of ship design combinations, anything from size, shape, the number and types of weapons, direction of fire, sheilding, armor, tractor beams, and so on. I also love that as your technology increases you can make modifications to your existing weapons, e.g. shield or armor piercing, auto fire, continuous.
Finally there is the aspect of randomization. Every new game starts with a new map of the galaxy, making the strategic considerations different every time. There are also random events, good and bad, like earthquakes, space monsters, space pirates, plagues, shifts in orbit, industrial accidents, super novas, attempted assinations, weddings, and the list goes on and on. Also, in Moo2, the Antarans attack you randomly, and there is a final show down with them on their home turf (alternate dimension) as an alternate game end to conquering everyone or being elected to "master of the galaxy."
I am leaving some things out, but trust me on this one, even though this is an old game, if you do not own it, buy it. My only question is WHERE IS THE SEQUEL?!