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GADGET HAT
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Medal of Honor Rising Sun The following report compares gadgets using the SERCount Rating (base on the result count from the search engine). |
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POPULAR HAT - 2006-02-13 11:41:00 | © Copyright 2004 - www.hat.net () | sitemap | top |
First off, format wise, they throw in a Multiplayer mode, sadly missing from the PS2 version of Frontline. They also support online play. These features are great--the bots in Multiplayer can be tough. So what happened to the AI in the regular mode?
Overall, the first player mode falls short. These EA shooters are all starting to look the same. I loved the Bond games, they were fun and captured the spirit of the movies. MoH Frontline was fantastic as well. Rising Sun has a lot going for it, but sometimes feels like they just got lazy.
For one, the game is very easy. I finished this game in about two days, effectively. There is very little strategy involved, and the computer AI is plain bad. The Japanese soldiers are, of course, lousy shots, and at times will just charge right into the barrell of your gun. The game gives you computer controlled teammates so you can fight side by side, but as can be expected, that AI is pretty awful, making the feature useless. Your partners are bumbling buffoons. I also found myself running around certain boards trying to figure out where to go and what action to perform, something that rarely happened in the first one or in the Bond games.
The graphics are very good, the sound is awesome, but there are some things missing. There is hardly any interaction with the surroundings aside from what you must do to finish a board. It may seem like a small thing, but it's just lazy. You can't open any doors except for ones that are essential to you finishing a board. You can't break random things and shoot up rooms, something that both the Bond games and Frontline had. There are some new features, such as the opening bit of manning a carrier gun during the Pearl Harbor attack and shooting down 0 fighters, or riding an elephant. But again, it's all way too easy. Matter of fact, I actually couldn't believe I finished the game when I did, the last mission hardly offers a challenge for a first person shooter. And the Pearl Harbor opening is nowhere near as tough or as new as the D-Day landing of the original.
I dropped fifty bucks on this game when it came out, and the only reason I'm not selling it back used is the multiplayer option, which still doesn't make it a great value. I think MoH fans will find a lot to like, but the game could have been much better.
You have more weapons, and some great looking boards, including very realistic jungles. I did find myself getting lost on boards and getting frustrated because of the layout, but in the end, like the original and like Bond, the game just guides you through the missions on autopilot. Even timid first person shooter fans will finish this game in no time.
Of course, the game is bloodless and carries a teen rating, which is a shame. I don't understand why they try to sanitize a WWII game, but it's EA, and I guess they want a bigger market.
I'm hoping the 3rd person Bond game next year will be a lot better. I was looking forward to this, now I need to go out and buy something with a little more replay value.