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Baldur s Gate Dark Alliance 2 The following report compares gadgets using the SERCount Rating (base on the result count from the search engine). |
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POPULAR HAT - 2006-02-13 11:41:00 | © Copyright 2004 - www.hat.net () | sitemap | top |
That said, this game is an amazing sequel to another great game. While the original two Baldur's Gate games were extremely long and challenging as each should take well over 100 hours to complete, the console versions are the opposite in that they are short and relatively easy, with a play time of around 15 - 20 hours. PC games are usually much longer than console games, so that is to be expected. I do not think the console BG games would be fun for that long duration because the game play is extremely simplified and streamlined. Gone are the enormous maps that could feature as many as 20 side quests in each. Gone is the monstrous entirety of Baldur's Gate that could take 20 hours alone to explore and which you could engage in lengthy conversations with every single inhabitant. Instead, you can only converse with the townspeople who will give you quests or sell you items.
Instead of further comparing BG:DA2 with the pc games, I think it would be best to compare it to another pc series, Diablo. Diablo 2 featured 5 characters that seem to have mostly found their way to BG:DA2. There's a necromancer, a cleric (paladin by another name for this game), a barbarian, a rogue (archer skills, similar to the Amazon of Diablo 2), and a monk, which is the only character not almost directly stolen from Diablo 2. They all play differently, but not nearly as differently as the characters did in Diablo 2. Characters share a lot of skills and while there are a lot of feats and spells, they are not as important as Diablo 2's. The highest level you can make a spell is 5, while Diablo 2 you can get a spell up to level 27 with the right equipment.
The majority of the game takes place in a vast variety of levels which include sewers, forests, other dimensions, haunted mansions, and the usual ilk. While you can go to town to stock up on equipment and receive quests, it is not like the traditional rpg town in that you can only talk to certain people who are easily noticable. This makes the town sections of the game fairly brisk; you will not spend much of your time in town. There are a great variety of skills to use, but many of them are passive so you won't have a large array of spells to choose from in battle. You can program 4 feats or spells onto a menu with the L1 button so choosing a spell to use in battle is much easier than the previous game. Each of the characters has a different type of feat or spell to utilize. For example, the cleric is more of a co-op character in that she casts spells which increase damage, armor, etc. for you and your partner while the barbarian's damage increasing skills can only be used on himself. This makes the game a lot of fun to play as each character, which greatly boosts the replay value.
The game itself is rather easy for the most part. While certain sections can be a pain, only one player has a reasonable difficulty in normal mode. This is the same as the first game, which I would say was actually even easier. Normally Black Isle's games have insane difficulty, but they obviously did not carry this attribute over to the console environment. This is a help, as their games on the pc allowed saving at any location, so you could retry a battle with a few clicks endlessly trying out different strategies.
Basically, this game is a simplified version of Diablo 2 without random dungeons and with a much smaller variety of skills and equipment. This works for the console, but if this game were changed to an online environment it would need some vast beefing up. But for what it is, a hack and slash game with a great co-op mode, it's the best out. It's well worth the price and it should provide at least 20 hours of entertainment, but closer to 100 if you decide to play as every character and get the most out of the game.