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Bloody Roar 3 The following report compares gadgets using the SERCount Rating (base on the result count from the search engine). |
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POPULAR HAT - 2005-03-08 11:21:00 | © Copyright 2004 - www.hat.net () | sitemap | top |
The graphics are incredible. They are so detailed that you can see the facial features on the characters, such as recessed and blinking eyes and moving mouths. They aren't like the flat polygons used in the other Bloody Roars...in fact, you'll be hard-pressed to find sharp edges anywhere on the bodies. The arenas are also composed of polygons, and they look as good as the characters. Too bad that you can only blow out a wall on the final round...I miss being able to knock the opponent out of bounds! All these graphics, and the game doesn't slow down at all. Amazing!
Unfortunately, now we get into an area that Bloody Roar 3 lacks...new ideas. There is an arcade mode, a multiplayer mode, practice mode, and a survival mode. In other words, it's like all the other 3D fighters. And all of the characters from the second Bloody Roar are back, with only one new initial character (who looks like a cross between Alucard from Castlevania and Sephiroth from FF7), and two other characters that are unlockable, for a total of fourteen characters. Sure, I like the original characters, but most of them have been around since the first Bloody Roar, and their moves have remained largely unchanged...time for something new! As for the in-battle differences, the only new things are an extra beast-drive move and a hyper-beast mode, which makes you do tremendous damage, but when ten seconds elapses, you turn back to human and you can't become a beast for the rest of the fight. Weeeee.
The gameplay, as I said before, was very fast and smooth on the Playstation 2...maybe TOO fast. Since the first BR, I've noticed an increased focus on combos. I'm not a *hardcore* 3D fighter, so my when I'm going up against an opponent that won't even let me move because he's pulling off a 10 hit combo, which tosses me in the air so that he gets off another 10 hits "juggling" me in the air, and then gets off ANOTHER 5 hits while I'm down on the ground, needless to say, I get frustrated very quickly. Sure, there is a way to block these things, but as I said, the thing moves FAST, so most of the time, I don't have a chance to pull it off. And don't bother doing combos of your own; most of the time, the CPU blocks it all in the later stages. I'm having problems on the final levels on a dificulty setting of ONE. Well, as I said, I'm not *hardcore.* After about two hours, it got rather boring.
Unfortunately, the good storyline of the second BR is gone in BR3. All you get is a slideshow at the start and the end, all of which makes no sense, unlike BR2, where there is a slideshow in between each battle, and some storylines cross each other and make SENSE. If I have to suffer five hundred gillion hit combos, then I at least want it to be WORTH something.
Being a 3D fighter, BR3 has a multiplayer mode. Well, my friend just happens to be non-*hardcore* just like me, except his temper is even shorter than mine when it comes to being juggled in the air with a multi-hit combo. (His favorite fighter is Super Smash Brothers...go figure) Needless to say, he got intensly frustrated, and trust me, it is no fun playing with someone that is ready to throw the controller through the TV.
Overall, Bloody Roar 3 is a game that looks absolutely incredible, but a lack of a good storyline and an insufficient number of new features makes BR3 a weekend-rental title, unless you are a fan of the series.